Build 0.1.3.0
DevDisco » Devlog
+ Made the Console Boss brighter in the labyrinth + Made HP drops more common + Changed all bullets and rockets to have bloom effect instead of straight circular glow + Reduced glow radius of non-boss enemies + Changed the weapon system. Weapons now drop from enemies and can be combined by clearing blue stages + Arrays upgrade now provides a second weapon slot again + Split the main settings menu into three categories + Hotkeys for picking up and swapping weapons, and abilites can now be changed. + Kills are now displayed on the left side of the screen - Cloudfare no longer appears after you pick it
Files
devdisco-win.zip 31 MB
Version 0.1.3.0 Aug 18, 2018
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DevDisco
A topdown rogue-like following an enigma after his own devices
Status | On hold |
Authors | monetmango, narkkis |
Genre | Action |
Tags | 16-bit, 2D, Dungeon Crawler, Fast-Paced, GameMaker, Procedural Generation, Roguelike, Top-Down |
Languages | English |
Accessibility | High-contrast |
More posts
- Patch 0.1.2.0Jul 23, 2018
- Build 0.1.1.0Jul 22, 2018
- Version 0.1.0.0, Out of AlphaJul 14, 2018
- Build 0.0.6.9Jul 13, 2018
- Build 0.0.6.8Jul 12, 2018
- Build 0.0.6.7Jul 11, 2018
- Build 0.0.6.6Jul 09, 2018
- Build 0.0.6.5Jul 08, 2018
- Build 0.0.6.4, the itch.io submission updateJul 08, 2018
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