Version 0.1.0.0, Out of Alpha
DevDisco » Devlog
- Fixed slimes not taking correct damage from debris - Added a new Boss stage - Added a new Active ability, to accompany it - Added a new Modifer for it, too - Added new track, Abyss - Adjusted some numbers with explosions - Made the Chrono Boss fight have more visual indicators - Made the Malware Boss fight have better indicators - Applied Charge effect of last patch to the Laser Turret - Improved explosions and rockets a bit - Added a new animation to the sword
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DevDisco
A topdown rogue-like following an enigma after his own devices
Status | On hold |
Authors | monetmango, narkkis |
Genre | Action |
Tags | 16-bit, 2D, Dungeon Crawler, Fast-Paced, GameMaker, Procedural Generation, Roguelike, Top-Down |
Languages | English |
Accessibility | High-contrast |
More posts
- Build 0.1.3.0Aug 18, 2018
- Patch 0.1.2.0Jul 23, 2018
- Build 0.1.1.0Jul 22, 2018
- Build 0.0.6.9Jul 13, 2018
- Build 0.0.6.8Jul 12, 2018
- Build 0.0.6.7Jul 11, 2018
- Build 0.0.6.6Jul 09, 2018
- Build 0.0.6.5Jul 08, 2018
- Build 0.0.6.4, the itch.io submission updateJul 08, 2018
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